1 dragon has enough blood for 1 creature 1 size category smaller to bath in it (or 4 creatures 2 size categories smaller, and so on). The PC must be caked in blood for 1d8+1 days for the effect to take place.
- PC can speak with birds,
- PC can speak with nocturnal mammals.
- PC can speak with diurnal mammals.
- PC can speak with monotremes (good luck with that).
- PC can speak with reptiles.
- PC can speak with fish.
- PC gets +4 against fear. Might not be blood related, but more a “I’ve just slain a dragon!” thing.
- PC can smell silver, gold and platinum.
- PC can smell gemstones.
- PC can count money in the blink of an eye.
- PC knows the worth of any gemstone.
- PC can eat silver, gold, platinum and electrum to regain hitpoints (1 hp per 0,5 gp).
- PC can eat gemstones to regain hitpoints (1 hp per 0,5 gp worth consumed).
- Upon killing something, the PC learns the name of the thing just killed.
- PC can see the ultraviolet spectrum. (Birds look differently, mostly.)
- PC can sense magnetic fields.
- When seeing a work of art, PC knows time spent creating said piece.
- PC gains it’s level in resistance against the type of damage done with the dragon’s breath weapon.
- Roll twice, person next to pc chooses power.
- Roll twice.